Yesterday (Wednesday), I spent all day trying to change the equation of the plane to a segment instead of an infinite plane. After many, many hours it was finally finished. It is a little better-sweet however, as all my work and trouble I had with the original equation was for (almost) nothing as it is now not needed at all.
I also changed the camera to the god camera I used for the terrain coursework last year, so that is was easy to view the scene no matter what angle the plane is at. Another thing to cross off the list is the user input to start the ball falling. The user can now start up the scene, manoeuvre the camera to the ideal position so that it can be seen and then press the space bar so that the ball begins to fall.
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To do list for today(Thursday):
- restart scent with the press of a key
- translation of the plane
- randomise the velocity/starting position
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