Summer 2008
(May to Sept)
Initially, I had no ideas in mind for this project. Since the 4th year transition talk in May, I've thought a lot about the topic of my 4th year honours project. Before the talk, I had never really thought about what my honours project could be on. Over the summer, a lot research was done to try and help me come to some good ideas. I decided to have a look at almost every aspect of computer games that I could think of. This was attempted as much as possible throughout the summer in between other commitments. However, I haven't as of yet picked a topic.
Main areas of interest:
- Audio (was my option in third year, attempted it for my third year group project, I enjoyed it and im interested in the role it plays in games)
- Physics (looking into friction, air resistance, wind, other physical aspects of real life that can be put into games)
- Maths (interested in the technical aspects of games - making them more realistic eg collision, movement etc)
- Mechanics of Visual Arts/Animation (looking at the movement of characters, clothes etc)
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